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bo3 APIbo3.gg

Access top player rankings, aggregated career stats, and per-match history for CS2, Valorant, and League of Legends via the bo3.gg API.

This API takes change requests — .
Endpoint health
verified 19h ago
get_top_players
get_player_match_history
get_player_stats
3/3 passing latest checkself-healing
Endpoints
3
Updated
14d ago

What is the bo3 API?

The bo3.gg API provides 3 endpoints covering professional esports player statistics across CS2, Valorant, and League of Legends. Use get_top_players to retrieve ranked lists with per-player averages for kills, deaths, assists, multikills, clutches, gold-per-minute, and pentakills depending on the title. Two additional endpoints drill into individual CS2 players: aggregated career stats and a reverse-chronological match-by-match breakdown including accuracy, headshots, and trade kills.

This call costs1 credit / call— charged only on success
Try it
Esports title to query.
Sort field prefixed with - for descending. CS2 examples: -avg_player_rating, -avg_kills, -avg_kd_rate. Valorant: -avg_combat_score. LoL: -avg_kills, -avg_gold_per_min. Omit for game-specific default.
Number of players to return per page (1-50).
Number of players to skip for pagination. Use with limit to page through results.
End of date range in YYYY-MM-DD format. Defaults to today.
Start of date range in YYYY-MM-DD format. Defaults to 180 days before today.
api.parse.bot/scraper/56f61c73-bac2-4288-9d64-543507d7a699/<endpoint>
Ready to send
Fill in the parameters and hit sign in to send to see live response data here.
Call it over HTTPgrab a free API key at signup
curl -X GET 'https://api.parse.bot/scraper/56f61c73-bac2-4288-9d64-543507d7a699/get_top_players?game=cs2&sort=-avg_kills&limit=5&offset=0&date_to=2026-08-11&date_from=2026-02-12' \
  -H 'X-API-Key: $PARSE_API_KEY'
Python SDK · recommended

Typed, relational, agent-ready

A generated client with real types, enums, and the links between objects — the structure a flat JSON response can't carry. Autocompletes in your editor and reads cleanly to coding agents.

  • Fully typed · autocompletes
  • Objects link to objects
  • Typed errors & pagination

Typed Python client. Set up the SDK in your uv project, then pull this API’s typed client:

uv add parse-sdk
uv run parse init
uv run parse add --marketplace bo3-gg-api

uv run parse add --marketplace pulls a pinned snapshot of this canonical API — it won’t change underneath you. To customize it, subscribe and swap to your own copy.

"""Walkthrough: bo3_gg_api SDK — bounded, re-runnable; every call capped."""
from parse_apis.bo3_gg_api import Bo3gg, Game, PlayerNotFound

client = Bo3gg()

# List top CS2 players by rating
for player in client.player_rankings.top(game=Game.CS2, limit=3):
    print(player.nickname, player.avg_kills, player.kd_ratio)

# Drill into a specific player's aggregated stats
top_player = client.player_rankings.top(game=Game.CS2, limit=1).first()
stats = top_player.stats()
print(stats.nickname, stats.games_won, stats.total_kills, stats.total_assists)

# Walk match history for that player
for match in top_player.match_history(limit=3):
    print(match.match_date, match.kills, match.deaths, match.headshot_accuracy)

# Valorant top players
for player in client.player_rankings.top(game=Game.VALORANT, limit=2):
    print(player.nickname, player.avg_combat_score, player.headshot_accuracy)

# Typed error handling
try:
    ghost = client.playerranking(slug="nonexistent-xyz")
    ghost.stats()
except PlayerNotFound as e:
    print("not found:", e.player_slug)

print("exercised: player_rankings.top / stats / match_history")
All endpoints · 3 totalmissing one? ·

Retrieve top-ranked players with historical performance stats for a given esports title. Each player record includes average kills, deaths, assists, and game-specific metrics (e.g. clutches and multikills for CS2/Valorant, gold-per-minute and pentakills for LoL). Results are ordered by the chosen sort metric descending. Stats are computed over the specified date window.

Input
ParamTypeDescription
gamerequiredstringEsports title to query.
sortstringSort field prefixed with - for descending. CS2 examples: -avg_player_rating, -avg_kills, -avg_kd_rate. Valorant: -avg_combat_score. LoL: -avg_kills, -avg_gold_per_min. Omit for game-specific default.
limitintegerNumber of players to return per page (1-50).
offsetintegerNumber of players to skip for pagination. Use with limit to page through results.
date_tostringEnd of date range in YYYY-MM-DD format. Defaults to today.
date_fromstringStart of date range in YYYY-MM-DD format. Defaults to 180 days before today.
Response
{
  "type": "object",
  "fields": {
    "game": "game identifier string",
    "players": "array of player stat records with kills, deaths, assists, and game-specific metrics",
    "total_count": "total number of qualifying players"
  },
  "sample": {
    "data": {
      "game": "cs2",
      "players": [
        {
          "slug": "olimp",
          "country": "Poland",
          "kd_ratio": 1.05,
          "nickname": "olimp",
          "avg_kills": 0.87,
          "player_id": 29407,
          "team_name": "Walczaki",
          "avg_damage": 102.22,
          "avg_deaths": 0.83,
          "avg_rating": 7.56,
          "avg_assists": 0.35,
          "games_count": 173,
          "clutches_1v1": 33,
          "clutches_1v2": 19,
          "clutches_1v3": 5,
          "multikills_2": 586,
          "multikills_3": 171,
          "multikills_4": 64,
          "multikills_5": 3,
          "rounds_count": 3770,
          "avg_first_death": 0.14,
          "avg_first_kills": 0.12,
          "headshot_accuracy": 0.53
        }
      ],
      "total_count": 165
    },
    "status": "success"
  }
}

About the bo3 API

Endpoints and What They Return

The get_top_players endpoint accepts a required game parameter and returns an array of player stat records alongside a total_count. Sorting is controlled by the sort parameter using prefixed field names — for example -avg_player_rating or -avg_kills for CS2, with equivalent fields available for Valorant and LoL. Results can be scoped to a date window using date_from and date_to (both in YYYY-MM-DD format; defaulting to the last 180 days), and paginated with limit (1–50) and offset. Game-specific metrics differ by title: CS2 and Valorant records include clutch and multikill fields, while LoL records include gold-per-minute and pentakill data.

Player-Level Detail

get_player_stats takes a player_slug — a URL identifier like donk or samey that can be pulled from get_top_players results — and returns aggregated CS2 stats for a configurable date window. Response fields include games_won, games_lost, rounds_won, games_count, matches_won, total_kills, and the bounding dates date_from and date_to. The player_id integer is also returned and can serve as a stable identifier across requests.

Match History

get_player_match_history takes the same player_slug and returns a matches array in reverse chronological order. Each record in the array includes per-match figures: kills, deaths, assists, damage, rating, headshots, first kills, trade kills, multikills, and accuracy. This endpoint is CS2-specific and does not accept date filtering — it returns the player's most recent matches.

Reliability & maintenanceVerified

The bo3 API is a managed, monitored endpoint for bo3.gg — not a raw scraper you maintain. Every endpoint is automatically health-checked on a schedule, and when bo3.gg changes and a check fails, the API is automatically queued for repair and re-verified. It is built to keep working as the site underneath it changes.

This isn't an official bo3.gg API — it's an independent, maintained REST wrapper over public data. Where the source has no official API (or only a limited one), Parse gives you a stable contract over a source that never promised one, and keeps it current. Need a new endpoint or field? You can revise it yourself in plain English and the agent rebuilds it against the live site in minutes — contributing the change back to the shared API is free.

Last verified
19h ago
Latest check
3/3 endpoints passing
Maintenance
Monitored & self-healing
Will this API break when the source site changes?+
It's built not to. Every endpoint is health-checked on a schedule with automated test probes. When the source site changes and a check fails, the API is automatically queued for repair and re-verified — that's the self-healing layer. Each API page shows when its endpoints were last verified. And because marketplace APIs are shared, any fix reaches everyone using it.
Is this an official API from the source site?+
No — Parse APIs are independent, managed REST wrappers over publicly available data. That is the point: where a site has no official API (or only a limited one), Parse gives you a maintained, monitored endpoint for that data and keeps it working as the site changes — so you get a stable contract over a source that never promised one.
Can I fix or extend this API myself if I need a new endpoint or field?+
Yes — and you don't have to wait on us. This API was generated by the Parse agent, which stays attached. Describe the change in plain English ("add an endpoint that returns reviews", "fix the price field") in the revise box on the API page or via the revise_api MCP tool, and the agent rebuilds it against the live site in minutes. Contributing the change back to the public API is free.
What happens if I call an endpoint that has an issue?+
Errors are machine-readable: a bad call returns a clean status with the list of available endpoints and a repair hint, so an agent (or you) can recover or trigger a fix instead of failing silently. Confirmed failures feed the automatic repair queue.
Common use cases
  • Build a CS2 player comparison tool using avg_kills, avg_kd_rate, and avg_player_rating from get_top_players
  • Track a pro player's form over a specific tournament window by setting date_from and date_to in get_player_stats
  • Identify clutch specialists in Valorant by sorting get_top_players on clutch-rate metrics
  • Display a player's recent match accuracy and headshot trends using get_player_match_history
  • Build a LoL fantasy esports tool using gold-per-minute and pentakill fields from get_top_players
  • Paginate through ranked CS2 players using limit and offset to populate a leaderboard
  • Monitor trade-kill and first-kill ratios per match to evaluate CS2 in-game roles
Pricing & limitsSee full pricing →
TierPriceCredits/monthRate limit
Free$0/mo2005 req/min
Hobby$30/mo1,00020 req/min
Developer$100/mo5,000100 req/min
Team$300/mo20,000300 req/min
Company$1,000/mo100,000500 req/min

Each endpoint has a fixed posted price per successful call — most fall between 1 and 10 credits — shown on this API's page before you run it. Exceeding the rate limit returns a 429 response. Authenticate with the X-API-Key header.

Frequently asked questions
Does bo3.gg have an official developer API?+
bo3.gg does not publish a documented public developer API. The Parse API provides structured access to the player statistics and match data available on the bo3.gg site.
Which games are supported by get_top_players, and do all return the same fields?+
The endpoint supports CS2, Valorant, and League of Legends via the required game parameter. Field sets differ by game: CS2 and Valorant records include clutch and multikill metrics, while LoL records include gold-per-minute and pentakills. The sort parameter also accepts different field names depending on the game.
Does get_player_match_history support date filtering or a configurable match count?+
No date range parameters are available for this endpoint — it returns the player's most recent matches in reverse chronological order without a configurable window. The get_player_stats endpoint does accept date_from and date_to for windowed aggregates. You can fork this API on Parse and revise it to add date-range filtering to match history if your use case requires it.
Are Valorant or League of Legends per-match histories available?+
Currently, get_player_match_history is CS2-specific. The API covers Valorant and LoL through the top-players ranking endpoint, which provides aggregated averages rather than per-match records. You can fork this API on Parse and revise it to add per-match history endpoints for those titles.
How do I paginate through a large player list in get_top_players?+
Use the limit parameter (1–50 players per page) together with offset to page through results. The response includes a total_count field indicating the total number of qualifying players, which you can use to determine how many pages to fetch.
Page content last updated . Spec covers 3 endpoints from bo3.gg.
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