Discover/rib API
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rib APIrib.gg

Access Valorant competitive data from rib.gg: match results, player stats, team rosters, event analytics, rankings, and free agents via 13 endpoints.

Endpoint health
monitored
get_player_overview
get_match_details
get_player_analytics
get_team_overview
get_event_details
0/13 passing latest checkself-healing
Endpoints
13
Updated
21d ago

What is the rib API?

The rib.gg API exposes 13 endpoints covering Valorant esports data: completed and upcoming match series, map-level player statistics, team rosters, tournament details, global Elo rankings, and a free agent tracker. The get_match_details endpoint returns per-round economy, player locations, and kill events for a single match, while get_player_analytics surfaces weapon breakdowns, aim timelines, and situational win/loss records by round state.

Try it
Search keyword (e.g. 'TenZ', 'Sentinels')
api.parse.bot/scraper/30a33df3-8397-4b6f-9c0d-64643fe2d1d3/<endpoint>
Ready to send
Fill in the parameters and hit sign in to send to see live response data here.
Call it over HTTPgrab a free API key at signup
curl -X GET 'https://api.parse.bot/scraper/30a33df3-8397-4b6f-9c0d-64643fe2d1d3/search?query=Sentinels' \
  -H 'X-API-Key: $PARSE_API_KEY'
Python SDK · recommended

Typed, relational, agent-ready

A generated client with real types, enums, and the links between objects — the structure a flat JSON response can't carry. Autocompletes in your editor and reads cleanly to coding agents.

  • Fully typed · autocompletes
  • Objects link to objects
  • Typed errors & pagination

Typed Python client. Set up the SDK in your uv project, then pull this API’s typed client:

uv add parse-sdk
uv run parse init
uv run parse add --marketplace rib-gg-api

uv run parse add --marketplace pulls a pinned snapshot of this canonical API — it won’t change underneath you. To customize it, subscribe and swap to your own copy.

"""
rib.gg Valorant Esports API – typed SDK usage.
Demonstrates: search, rankings, team profiles, player analytics, events, free agents.
"""
from parse_apis.rib_gg_valorant_esports_api import Rib, SearchResult, Series, Player, Ranking, EventSummary, FreeAgent, Match, TeamProfile, PlayerAnalytics, MatchRounds

rib = Rib()

# 1. Search for a team or player
results = rib.searchresults.search(query="Sentinels")
for result in results:
    print(result.result_type, result.hit_rating)

# 2. Get global rankings
for team in rib.rankings.list():
    print(team.name, team.ending_elo, team.t3_series_count)

# 3. Browse completed series (matches)
for series in rib.serieses.list_completed(take=5):
    print(series.id, series.start_date, series.team1_score, series.team2_score)

# 4. Team profile via constructible Team
team = rib.team(id="363")
profile = team.profile()
print(profile.team, profile.ranking_history)

# 5. Player analytics via constructible Player
player = rib.player(id="978")
analytics = player.analytics(days=90)
print(analytics.aim, analytics.basic_stats, analytics.top_weapons)

# 6. Player match history (sub-resource)
for series in player.match_history.list(take=3):
    print(series.id, series.event_name, series.completed)

# 7. Match rounds via constructible Match
match = rib.match(id="240627")
rounds = match.rounds()
print(rounds.match_id, rounds.rounds)

# 8. Events list + detail drill-down
for event in rib.eventsummaries.list(take=3):
    print(event.name, event.prize_pool, event.series_count)

# 9. Free agents
for agent in rib.freeagents.list():
    print(agent.ign, agent.last_team_name, agent.left_team_date)
All endpoints · 13 totalmissing one? ·

Full-text search across players, teams, and events by name. Returns a flat array of results with a resultType field indicating whether each result is a team, player, or event. Hit ratings indicate match quality.

Input
ParamTypeDescription
queryrequiredstringSearch keyword (e.g. 'TenZ', 'Sentinels')
Response
{
  "type": "object",
  "fields": {
    "items": "array of search result objects with resultType, result, and hitRating"
  },
  "sample": {
    "data": {
      "items": [
        {
          "result": {
            "id": 3576,
            "name": "TENSTAR"
          },
          "hitRating": "50",
          "resultType": "team"
        }
      ]
    },
    "status": "success"
  }
}

About the rib API

Match and Schedule Data

The get_matches_results and get_matches_schedule endpoints return paginated series objects — completed and upcoming respectively — with meta objects carrying start, results, and total counts for cursor-based pagination. Both accept take and start parameters. get_matches_results additionally accepts a team_id filter (sourced from search or team overview) and an event_id filter, though the event filter may not always narrow results as expected. Match IDs from these series objects are the entry point for map-level detail.

Match Detail and Round Data

get_match_details accepts a single match_id and returns four data arrays: events (kills, plants, defuses per round), economies (per-player per-round loadout costs), locations (player positions), and playerStats (kills, deaths, assists, ACS, ADR, and rating). get_match_rounds organizes the same event stream into a rounds object keyed by round number strings, making it straightforward to iterate a match round by round without filtering a flat array.

Player and Team Profiles

get_player_overview returns per-agent aggregates — matchesPlayed, kills, deaths, acs, adr — over a configurable days window. Note that windows below 60 days may return an empty statsByAgent array for players with sparse recent activity. get_player_analytics adds aim breakdowns (headshots, bodyshots, legshots), top_weapons with per-weapon aim stats, a weekly aim_timeline, map_performance win/loss records, and xvy_performance situational data. get_team_overview returns the current roster, transaction history (teamHistoryTxns), and rankingHistory keyed by division (VCT, VCL, GC, T3, UNI).

Events, Rankings, and Free Agents

get_events_list returns paginated tournament records with name, dates, prize pool, and region. get_event_details requires an event_id and returns participants (teams with rosters) plus analytics covering top_players, top_teams, map_picks, and agent_stats — but only for events where seriesCount > 0; future events return empty analytics. get_rankings returns a global team list ordered by ending_elo with logo URLs and T3 series counts. get_free_agents returns recently released players with career stats and the ISO date they left their last team.

Reliability & maintenance

The rib API is a managed, monitored endpoint for rib.gg — not a raw scraper you maintain. Every endpoint is automatically health-checked on a schedule, and when rib.gg changes and a check fails, the API is automatically queued for repair and re-verified. It is built to keep working as the site underneath it changes.

This isn't an official rib.gg API — it's an independent, maintained REST wrapper over public data. Where the source has no official API (or only a limited one), Parse gives you a stable contract over a source that never promised one, and keeps it current. Need a new endpoint or field? You can revise it yourself in plain English and the agent rebuilds it against the live site in minutes — contributing the change back to the shared API is free.

Latest check
0/13 endpoints passing
Maintenance
Monitored & self-healing
Will this API break when the source site changes?+
It's built not to. Every endpoint is health-checked on a schedule with automated test probes. When the source site changes and a check fails, the API is automatically queued for repair and re-verified — that's the self-healing layer. Each API page shows when its endpoints were last verified. And because marketplace APIs are shared, any fix reaches everyone using it.
Is this an official API from the source site?+
No — Parse APIs are independent, managed REST wrappers over publicly available data. That is the point: where a site has no official API (or only a limited one), Parse gives you a maintained, monitored endpoint for that data and keeps it working as the site changes — so you get a stable contract over a source that never promised one.
Can I fix or extend this API myself if I need a new endpoint or field?+
Yes — and you don't have to wait on us. This API was generated by the Parse agent, which stays attached. Describe the change in plain English ("add an endpoint that returns reviews", "fix the price field") in the revise box on the API page or via the revise_api MCP tool, and the agent rebuilds it against the live site in minutes. Contributing the change back to the public API is free.
What happens if I call an endpoint that has an issue?+
Errors are machine-readable: a bad call returns a clean status with the list of available endpoints and a repair hint, so an agent (or you) can recover or trigger a fix instead of failing silently. Confirmed failures feed the automatic repair queue.
Common use cases
  • Build a Valorant match tracker that displays round-by-round kill and economy events using get_match_rounds and get_match_details.
  • Rank-track VCT and VCL teams over time by pulling ratingHistory and rankingHistory fields from get_team_overview.
  • Identify available talent by querying get_free_agents for players sorted by release date and filtering on career ACS or ADR.
  • Produce per-agent performance breakdowns for a player across a 90-day window using get_player_overview statsByAgent data.
  • Analyze tournament meta by pulling map_picks and agent_stats from get_event_details for completed events.
  • Monitor roster changes by comparing teamHistoryTxns transaction records from get_team_overview across multiple teams.
  • Surface weapon-level aim stats (headshots per weapon, kill share) for player profiles using get_player_analytics top_weapons.
Pricing & limitsSee full pricing →
TierPriceCredits/monthRate limit
Free$0/mo1005 req/min
Hobby$30/mo1,00020 req/min
Developer$100/mo5,000100 req/min

One credit = one API call regardless of which marketplace API you call. Exceeding the rate limit returns a 429 response. Authenticate with the X-API-Key header.

Frequently asked questions
Does rib.gg have an official developer API?+
rib.gg does not publish an official public developer API or documented developer program. This Parse API provides structured access to the data available on the site.
What does `get_player_overview` return and when might `statsByAgent` be empty?+
get_player_overview returns per-agent aggregates (matchesPlayed, kills, deaths, ACS, ADR) for the days window you specify. If the player has no matches recorded in that window — common with days values below 60 for less active players — statsByAgent will be an empty array. Use a larger days value (90 or 180) to ensure coverage for infrequent competitors.
Does the API expose live or in-progress match data?+
The API covers completed matches via get_matches_results and upcoming scheduled series via get_matches_schedule, but does not expose live match state or real-time round progression for matches currently in play. You can fork this API on Parse and revise it to add a live-match polling endpoint if that data becomes available on rib.gg.
Can I filter the match schedule by team or event?+
get_matches_schedule accepts only take and start pagination parameters — it does not support filtering by team or event. get_matches_results accepts team_id and event_id filters, though the event_id filter may not always reduce results as expected. You can fork this API on Parse and revise it to add server-side filtering to the schedule endpoint.
Does the API return individual player ranks or in-game rank ratings (e.g. Radiant MMR)?+
The API covers competitive esports data — team Elo ratings, series results, and tournament performance. Individual in-game ranks or Valorant Premier/ranked MMR are not currently exposed. You can fork this API on Parse and revise it to add an endpoint targeting in-game rank data if rib.gg surfaces it.
Page content last updated . Spec covers 13 endpoints from rib.gg.
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