Discover/minecraftservers API
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minecraftservers APIminecraftservers.org

Search, list, and retrieve detailed Minecraft server data including real-time player counts, uptime, vote history, and rankings from minecraftservers.org.

Endpoint health
verified 3d ago
search_servers
get_server_details
list_servers
3/3 passing latest checkself-healing
Endpoints
3
Updated
26d ago

What is the minecraftservers API?

The minecraftservers.org API exposes 3 endpoints that cover server discovery, ranked listings, and per-server detail records. Use search_servers to query by name or keyword and get back IP addresses, online status, and live player counts. Use get_server_details to pull 9+ fields for a specific server including uptime percentage, vote totals, country, and historical player and vote data.

Try it
Search keyword to find servers (e.g. 'survival', 'hypixel', 'skyblock').
api.parse.bot/scraper/bb77c61d-ba0a-42c2-9c34-a3e2f8e97e59/<endpoint>
Ready to send
Fill in the parameters and hit sign in to send to see live response data here.
Call it over HTTPgrab a free API key at signup
curl -X GET 'https://api.parse.bot/scraper/bb77c61d-ba0a-42c2-9c34-a3e2f8e97e59/search_servers?query=survival' \
  -H 'X-API-Key: $PARSE_API_KEY'
Python SDK · recommended

Typed, relational, agent-ready

A generated client with real types, enums, and the links between objects — the structure a flat JSON response can't carry. Autocompletes in your editor and reads cleanly to coding agents.

  • Fully typed · autocompletes
  • Objects link to objects
  • Typed errors & pagination

Typed Python client. Set up the SDK in your uv project, then pull this API’s typed client:

uv add parse-sdk
uv run parse init
uv run parse add --marketplace minecraftservers-org-api

uv run parse add --marketplace pulls a pinned snapshot of this canonical API — it won’t change underneath you. To customize it, subscribe and swap to your own copy.

from parse_apis.minecraft_servers_api import MinecraftServers, ServerSummary

client = MinecraftServers()

# Search for survival servers
for server in client.serversummaries.search(query="survival"):
    print(server.name, server.ip, server.current_players, server.status)

# Get detailed info for a specific server
details = client.servers.get(id="400198")
print(details.name, details.players, details.uptime, details.votes, details.country)

# Navigate from a summary to full details
summary = client.serversummary("400198")
full = summary.details()
print(full.java_ip, full.owner, full.version)

# Browse top servers from page 1
for top in client.serversummaries.list(page=1):
    print(top.name, top.ip, top.status)
All endpoints · 3 totalmissing one? ·

Full-text search for Minecraft servers by name or keyword. Returns matching servers with basic info including IP, online status, and current player counts. Results are not paginated; a single request returns all matches.

Input
ParamTypeDescription
queryrequiredstringSearch keyword to find servers (e.g. 'survival', 'hypixel', 'skyblock').
Response
{
  "type": "object",
  "fields": {
    "query": "string — the search term used",
    "results": "array of server objects with id, name, ip, status, current_players, url"
  },
  "sample": {
    "data": {
      "query": "survival",
      "results": [
        {
          "id": "400198",
          "ip": "hub.opblocks.com",
          "url": "https://minecraftservers.org/server/400198",
          "name": "OPBlocks",
          "status": "online",
          "current_players": "8023/8500"
        }
      ]
    },
    "status": "success"
  }
}

About the minecraftservers API

Endpoints and Data Coverage

The API provides three endpoints that mirror the core workflows on minecraftservers.org. search_servers accepts a query string — terms like survival, skyblock, or a specific server name — and returns an array of matching server objects each containing id, name, ip, status, current_players, and a url back to the listing. Results are not paginated; all matches come back in a single response.

Ranked Listings and Pagination

list_servers returns up to 20 servers per page ranked by popularity. Pass an integer page parameter to walk through the list. Each page includes a pagination array with labeled page link objects so you can enumerate the full ranked set programmatically. The response shape is the same as search_servers results, giving you id, name, ip, status, current_players, and url per entry.

Per-Server Detail

get_server_details takes a server_id obtained from either listing endpoint and returns the fullest record available: owner, country, java_ip, players as a current/max string (e.g. 4389/4500), votes, uptime percentage, status, and a stats object containing player_history, vote_history, and daily_stats arrays. This historical data is useful for tracking growth trends or evaluating a server's community health over time.

Reliability & maintenanceVerified

The minecraftservers API is a managed, monitored endpoint for minecraftservers.org — not a raw scraper you maintain. Every endpoint is automatically health-checked on a schedule, and when minecraftservers.org changes and a check fails, the API is automatically queued for repair and re-verified. It is built to keep working as the site underneath it changes.

This isn't an official minecraftservers.org API — it's an independent, maintained REST wrapper over public data. Where the source has no official API (or only a limited one), Parse gives you a stable contract over a source that never promised one, and keeps it current. Need a new endpoint or field? You can revise it yourself in plain English and the agent rebuilds it against the live site in minutes — contributing the change back to the shared API is free.

Last verified
3d ago
Latest check
3/3 endpoints passing
Maintenance
Monitored & self-healing
Will this API break when the source site changes?+
It's built not to. Every endpoint is health-checked on a schedule with automated test probes. When the source site changes and a check fails, the API is automatically queued for repair and re-verified — that's the self-healing layer. Each API page shows when its endpoints were last verified. And because marketplace APIs are shared, any fix reaches everyone using it.
Is this an official API from the source site?+
No — Parse APIs are independent, managed REST wrappers over publicly available data. That is the point: where a site has no official API (or only a limited one), Parse gives you a maintained, monitored endpoint for that data and keeps it working as the site changes — so you get a stable contract over a source that never promised one.
Can I fix or extend this API myself if I need a new endpoint or field?+
Yes — and you don't have to wait on us. This API was generated by the Parse agent, which stays attached. Describe the change in plain English ("add an endpoint that returns reviews", "fix the price field") in the revise box on the API page or via the revise_api MCP tool, and the agent rebuilds it against the live site in minutes. Contributing the change back to the public API is free.
What happens if I call an endpoint that has an issue?+
Errors are machine-readable: a bad call returns a clean status with the list of available endpoints and a repair hint, so an agent (or you) can recover or trigger a fix instead of failing silently. Confirmed failures feed the automatic repair queue.
Common use cases
  • Build a Minecraft server finder app filtered by keyword, showing live current_players and status from search_servers.
  • Track popularity trends for specific servers using player_history and daily_stats from get_server_details.
  • Aggregate the top-ranked servers from list_servers into a custom leaderboard sorted by player count.
  • Monitor server uptime over time by polling uptime and status fields from get_server_details.
  • Compare vote counts across servers by collecting votes data from multiple get_server_details calls.
  • Enrich a Minecraft community site with server metadata — IP, country, owner, and max capacity — pulled from get_server_details.
  • Alert users when a tracked server goes offline by watching the status field returned by get_server_details.
Pricing & limitsSee full pricing →
TierPriceCredits/monthRate limit
Free$0/mo1005 req/min
Hobby$30/mo1,00020 req/min
Developer$100/mo5,000100 req/min

One credit = one API call regardless of which marketplace API you call. Exceeding the rate limit returns a 429 response. Authenticate with the X-API-Key header.

Frequently asked questions
Does minecraftservers.org have an official developer API?+
minecraftservers.org does not publish an official developer API or documented public endpoints for programmatic access.
What does `get_server_details` return that the listing endpoints don't?+
get_server_details adds fields not present in search_servers or list_servers: owner, country, java_ip, votes, uptime, and the stats object containing player_history, vote_history, and daily_stats arrays. The listing endpoints return a smaller record focused on discovery — id, name, ip, status, current_players, and url only.
Does `search_servers` support filtering by game mode, version, or region?+
Not currently. search_servers accepts a single query string and returns all text-matched results without additional filter parameters. Country data is available in get_server_details once you have a server ID. You can fork this API on Parse and revise it to add filter parameters for region, version, or game mode.
How is pagination handled in `list_servers`?+
list_servers returns up to 20 servers per page. The response includes a pagination array of page link objects with label and url fields. Pass an integer to the page parameter to retrieve subsequent pages. The total server count is not returned directly in the response.
Does the API cover Bedrock edition server details or only Java edition?+
The get_server_details response exposes a java_ip field. Bedrock-specific IP or port fields are not currently part of the response schema. You can fork this API on Parse and revise it to surface Bedrock edition data if the source listing includes it.
Page content last updated . Spec covers 3 endpoints from minecraftservers.org.
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