Discover/1weuuy API
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1weuuy API1weuuy.life

Access Lucky Jet VIP crash history and live game state from 1win via 2 endpoints. Returns coefficients, provably fair hashes, round IDs, and current game phase.

This API takes change requests — .
Endpoint health
verified 6d ago
get_game_state
get_crash_history
2/2 passing latest checkself-healing
Endpoints
2
Verified account required
Updated
13d ago

What is the 1weuuy API?

This API covers the Lucky Jet VIP crash game on 1win through 2 endpoints: get_crash_history and get_game_state. get_crash_history returns the 20 most recent completed rounds with final crash coefficients, SHA-512 hashes, and salts for provably fair verification. get_game_state delivers the current round's phase, active bet count, live multiplier, and server timestamp — giving you everything needed to track game state in real time.

This call costs2 credits / call— charged only on success
Try it
Maximum number of rounds to return (1-20). The upstream source provides at most 20 rounds.
api.parse.bot/scraper/897714fb-6dbf-4354-ae5a-330006601741/<endpoint>
Ready to send
Fill in the parameters and hit sign in to send to see live response data here.
Call it over HTTPgrab a free API key at signup
curl -X GET 'https://api.parse.bot/scraper/897714fb-6dbf-4354-ae5a-330006601741/get_crash_history?limit=10' \
  -H 'X-API-Key: $PARSE_API_KEY'
Python SDK · recommended

Typed, relational, agent-ready

A generated client with real types, enums, and the links between objects — the structure a flat JSON response can't carry. Autocompletes in your editor and reads cleanly to coding agents.

  • Fully typed · autocompletes
  • Objects link to objects
  • Typed errors & pagination

Typed Python client. Set up the SDK in your uv project, then pull this API’s typed client:

uv add parse-sdk
uv run parse init
uv run parse add --marketplace 1weuuy-life-api

uv run parse add --marketplace pulls a pinned snapshot of this canonical API — it won’t change underneath you. To customize it, subscribe and swap to your own copy.

"""Walkthrough: Lucky Jet VIP SDK — bounded, re-runnable; every call capped."""
from parse_apis.Lucky_Jet_VIP_API import LuckyJet, ParseError

client = LuckyJet()

# Fetch recent crash history for coefficient analysis
for round in client.rounds.list(limit=3):
    print(round.id, round.coefficient, round.hash[:16])

# Get current live game state
try:
    state = client.game_states.current()
    print(state.current_state, state.current_coefficient, state.bet_count)
except ParseError as e:
    print(f"error: {e.code}")

print("exercised: rounds.list, game_states.current")
All endpoints · 2 totalmissing one? ·

Returns up to 20 most recent completed crash rounds with their final coefficients and provably fair verification data (SHA-512 hash + salt). Each round's coefficient is the multiplier at which the jet crashed. Results are ordered from most recent to oldest. The upstream source provides a maximum of 20 rounds per request.

Input
ParamTypeDescription
limitintegerMaximum number of rounds to return (1-20). The upstream source provides at most 20 rounds.
Response
{
  "type": "object",
  "fields": {
    "count": "number of rounds returned",
    "rounds": "array of crash round objects with id, coefficient, hash, and salt"
  },
  "sample": {
    "data": {
      "count": 20,
      "rounds": [
        {
          "id": "f7bc38fb-0af8-4ee9-ad04-a82f5159fbd1",
          "hash": "REDACTED_SECRET",
          "salt": "REDACTED_SECRET",
          "coefficient": 2.13
        },
        {
          "id": "708b29fe-db25-407f-b61f-f18bf1773f33",
          "hash": "REDACTED_SECRET",
          "salt": "REDACTED_SECRET",
          "coefficient": 1.45
        }
      ]
    },
    "status": "success"
  }
}

About the 1weuuy API

Crash History

get_crash_history returns an array of up to 20 completed Lucky Jet VIP rounds ordered from most recent to oldest. Each object in the rounds array includes a round id, the coefficient at which the jet crashed (the final multiplier), a SHA-512 hash, and a salt. The count field confirms how many rounds are in the response. These fields let you verify each round independently using the provably fair scheme and build a local record of coefficient distributions.

Live Game State

get_game_state reflects the current round in real time. The current_state field cycles through three phases: betting (players can place bets), flying (the multiplier is climbing), and ending (the round has resolved). During the flying phase, current_coefficient updates to the live multiplier; after a crash, it holds the final value. bet_count shows how many active bets are in the round. state_changed_at is the ISO timestamp of the last phase transition, and current_time is the server's current ISO timestamp. The provably_fair object contains the algorithm name and hash for the active round.

Verification and Data Freshness

Both endpoints return provably fair data — hashes and salts — that correspond to the 1win platform's verification scheme for Lucky Jet VIP. History is limited to the 20 most recent rounds per call; there is no pagination or date-range filtering. For ongoing tracking, poll get_game_state to detect phase transitions and call get_crash_history at the end of each round to capture new coefficients.

Reliability & maintenanceVerified

The 1weuuy API is a managed, monitored endpoint for 1weuuy.life — not a raw scraper you maintain. Every endpoint is automatically health-checked on a schedule, and when 1weuuy.life changes and a check fails, the API is automatically queued for repair and re-verified. It is built to keep working as the site underneath it changes.

This isn't an official 1weuuy.life API — it's an independent, maintained REST wrapper over public data. Where the source has no official API (or only a limited one), Parse gives you a stable contract over a source that never promised one, and keeps it current. Need a new endpoint or field? You can revise it yourself in plain English and the agent rebuilds it against the live site in minutes — contributing the change back to the shared API is free.

Last verified
6d ago
Latest check
2/2 endpoints passing
Maintenance
Monitored & self-healing
Will this API break when the source site changes?+
It's built not to. Every endpoint is health-checked on a schedule with automated test probes. When the source site changes and a check fails, the API is automatically queued for repair and re-verified — that's the self-healing layer. Each API page shows when its endpoints were last verified. And because marketplace APIs are shared, any fix reaches everyone using it.
Is this an official API from the source site?+
No — Parse APIs are independent, managed REST wrappers over publicly available data. That is the point: where a site has no official API (or only a limited one), Parse gives you a maintained, monitored endpoint for that data and keeps it working as the site changes — so you get a stable contract over a source that never promised one.
Can I fix or extend this API myself if I need a new endpoint or field?+
Yes — and you don't have to wait on us. This API was generated by the Parse agent, which stays attached. Describe the change in plain English ("add an endpoint that returns reviews", "fix the price field") in the revise box on the API page or via the revise_api MCP tool, and the agent rebuilds it against the live site in minutes. Contributing the change back to the public API is free.
What happens if I call an endpoint that has an issue?+
Errors are machine-readable: a bad call returns a clean status with the list of available endpoints and a repair hint, so an agent (or you) can recover or trigger a fix instead of failing silently. Confirmed failures feed the automatic repair queue.
Common use cases
  • Log crash coefficients from get_crash_history to build a local dataset of Lucky Jet VIP round outcomes.
  • Verify round fairness independently by matching the hash and salt fields against the SHA-512 provably fair scheme.
  • Detect the start of the betting window by polling get_game_state for a current_state value of betting.
  • Track the live multiplier during the flying phase using current_coefficient from get_game_state.
  • Monitor bet_count across rounds to observe participation volume over time.
  • Calculate coefficient frequency distributions across the 20-round history window to identify streaks or gaps.
  • Timestamp round phase transitions using state_changed_at and current_time for latency-sensitive applications.
Pricing & limitsSee full pricing →
TierPriceCredits/monthRate limit
Free$0/mo2005 req/min
Hobby$30/mo1,00020 req/min
Developer$100/mo5,000100 req/min
Team$300/mo20,000300 req/min
Company$1,000/mo100,000500 req/min

Each endpoint has a fixed posted price per successful call — most fall between 1 and 10 credits — shown on this API's page before you run it. Exceeding the rate limit returns a 429 response. Authenticate with the X-API-Key header.

Frequently asked questions
Does 1win provide an official developer API for Lucky Jet VIP game data?+
1win does not publish a documented public developer API for Lucky Jet VIP crash data or game state. This Parse API is the structured way to access that data programmatically.
What does `get_crash_history` actually return, and can I request more than 20 rounds?+
The endpoint returns the 20 most recent completed rounds. Each entry includes a round id, the final coefficient, a SHA-512 hash, and a salt. There are no filtering parameters and no pagination — the response is always the latest 20 rounds. For a longer historical record, you would need to call the endpoint repeatedly and store results locally.
Does the API cover other 1win crash games beyond Lucky Jet VIP?+
Not currently. The API covers only Lucky Jet VIP via get_crash_history and get_game_state. You can fork it on Parse and revise it to add endpoints for other 1win crash game variants.
Is individual player bet data or cashout history available?+
Not currently. The API exposes aggregate bet_count for the active round and round-level coefficients, but does not include per-player bet amounts, cashout multipliers, or usernames. You can fork it on Parse and revise to add an endpoint targeting per-round player activity if that data is accessible.
How should I detect when a new round starts using `get_game_state`?+
Poll get_game_state and watch for current_state transitioning to betting. The state_changed_at timestamp marks when the phase change occurred, and current_time gives the server's current time so you can calculate elapsed time in the current phase.
Page content last updated . Spec covers 2 endpoints from 1weuuy.life.
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